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I love it! Really like the atmosphere, enemies look great. I really hope we get more :)

Jumping is a bit finicky (at least for me!), I would expect that hitting W twice would get me to the higher platform, but instead I have to time it and hit somewhat slower to actually be able to get up. 

Initially a special abilities under arrow keys seemed like a weird choice, but after some playing it is ok. But still I would prefer to have them under different keys, like: M , . / I'm still sometimes confusing them with WASD.

First run I bought the companion, but upon entering the portal the game crashed (I forgot to copy the error)

Second run I got enough money to buy not only the companion but an upgrade for it. So I got straight for the upgrade omitting buying the companion first. This way a wasn't able to get it at all.
So after playing for a long while I decided to reset progress, but the game crushed again. 

I get this error every time I try to run it:

___________________________________________

############################################################################################

ERROR in

action number 1

of Create Event

for object obj_persistent_system:

Variable <unknown_object>.first_time(100140, -2147483648) not set before reading it.

at gml_Script_scr_load_currencies

############################################################################################

gml_Script_scr_load_currencies (line -1)

gml_Script_load_gml_Object_obj_persistent_system_Create_0

gml_Object_obj_persistent_system_Create_0


I hadn't figured out how to make it run again :(

(1 edit)

Hey!
Thanks so much for trying it out. Glad you enjoyed it :). Sorry about the errors.. Right now the project is a little bit on the backburner as I started a new job but also.. the hard drive that I stored my project on died on me and I can't access my backup anymore on github because it (apparently) was linked to my student mail which I don't have access to anymore... so not really sure what to do now.. might have to start over :(

Thanks again for the feedback, really appreciate it!

Niels